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Standard set

Grade 4

MathematicsGrades 04CSP ID: 7C3D7312B4164CC5A6C0517B0C81F1B6Standards: 153

Standards

Showing 153 of 153 standards.

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4.NSF

Depth 0

Number Sense and Numeration Including Fractions: Develop an understanding of numbers, ways of representing numbers, relationships among numbers and number systems.

4.OA

Depth 0

Operations and Algebraic Thinking: Use basic and advanced procedures while performing the processes of computation and apply basic and advanced properties of functions and algebra.

4.MD

Depth 0

Measurement and Data: Understand measurable attributes of objects and the units, systems, and processes of measurement

4.G

Depth 0

Geometry: Analyze characteristics and properties of two and three dimensional geometric shapes and develop mathematical arguments about geometric relationships.

4.SPD

Depth 0

Statistics and Probability Data Analysis: Design investigations, select, use and appropriate statistical methods to analyze data in order to make inferences and predictions based on data.

4.NSF.1

Depth 1

Understand the place-value structure of the base-ten number system and be able to represent and compare, order and round whole numbers and decimals.

4.NSF.2

Depth 1

Develop a sense of whole numbers and represent and use them in flexible ways, including relating, composing, and decomposing numbers.

4.NSF.3

Depth 1

Develop understanding of fractions as parts of unit wholes, as parts of a collection, as locations on number lines, and as divisions of whole numbers.

4.NSF.4

Depth 1

Use models, benchmarks, and equivalent forms to judge the size of fractions

4.NSF.5

Depth 1

Recognize and generate equivalent forms of commonly used fractions, decimals, and percent

4.NSF.6

Depth 1

Describe classes of numbers according to characteristics such as the nature of their factors.

4.OA.1

Depth 1

Understand meanings of operations and how they relate to one another. (Computation) 

4.OA.2

Depth 1

Understand the general principles and properties of multiplication and division. 

4.OA.3

Depth 1

Understand the meaning of operations and develop fluency in adding, subtracting, multiplying, and dividing whole numbers 

4.OA.4

Depth 1

Develop and use strategies to estimate computations involving whole numbers, fractions and decimals in situations relevant to the learners’ experiences

4.OA.5

Depth 1

Use visual models, benchmarks, and equivalent forms to add and subtract commonly used fractions and decimals.

4.OA.6

Depth 1

Understand patterns, relations, and functions

4.OA.7

Depth 1

Represent and analyze mathematical situations and structures using algebraic symbols. (see OA.2.a,b,c)

4.OA.8

Depth 1

Express mathematical relationships using equations.

4.OA.9

Depth 1

Use mathematical models to represent and understand quantitative relationships.

4.OA.10

Depth 1

Analyze change in various contexts.

4.MD.1

Depth 1

Understand such attributes as length, area, weight, volume, and size of angle and select the appropriate type of unit for measuring each attribute.

4.MD.2

Depth 1

Estimate and measure in both customary and metric measurements of length, weight, capacity, temperature, time and money.

4.MD.3

Depth 1

Select and apply appropriate standard units, techniques, tools, and formulas to determine measurements

4.MD.4

Depth 1

Apply simple unit conversions in customary measure and metric measure.

4.MD.5

Depth 1

Develop strategies for estimating the perimeter, area, and volume of irregular shapes.

4.MD.6

Depth 1

Select and use benchmarks to estimate measurements. 

4.MD.7

Depth 1

Develop, understand, and use formulas to find the area of rectangles and related triangles and parallelograms.

4.MD.8

Depth 1

Develop strategies to determine the surface areas and volumes of rectangular solids.

4.G.1

Depth 1

Identify, compare, and analyze attributes of two and three-dimensional shapes and develop vocabulary to describe the attribute

4.G.2

Depth 1

Classify two- and three-dimensional shapes according to their properties and develop definitions of classes of shapes such as triangles and pyramids

4.G.3

Depth 1

Investigate, describe, make, test and reason about geometric properties and relationships.

4.G.4

Depth 1

Graph points on the coordinate plane to specify locations and describe special relationships to solve real-world and mathematical problems.

4.G.5

Depth 1

Apply transformations and use symmetry to analyze mathematical situations 

4.G.6

Depth 1

Use visualization, spatial reasoning, geometric modeling and relate ideas in geometry to ideas in number and measurement to solve problems

4.G.7

Depth 1

Use geometric models to solve problems in other areas of mathematics 

4.G.8

Depth 1

Recognize geometric ideas and relationships and apply them to other disciplines and to problems that arise in the classroom or in everyday life.

4.SPD.1

Depth 1

Formulate questions that can be addressed with data and collect, organize, and display relevant data to answer the question.

4.SPD.2

Depth 1

Collect data using observations, surveys, and experiments

4.SPD.3

Depth 1

Represent data using tables and graphs such as line plots, pictographs, bar graphs, and line graphs.

4.SPD.4

Depth 1

Recognize the difference in representing categorical and numerical data

4.SPD.5

Depth 1

Describe the important features of a set of data and compare related data sets, with an emphasis on how the data are distributed

4.SPD.6

Depth 1

Use measures of center, focusing on the median, and understand what each does and does not indicate about the data set.

4.SPD.7

Depth 1

Compare different representations of the same data and evaluate how well each representation shows important aspects of the data

4.SPD.8

Depth 1

Develop and evaluate inferences and predictions that are based on data.

4.SPD.9

Depth 1

Understand and apply basic concepts of probability. 

4.NSF.1.a

Depth 2

Recognize, read, write, order, compare whole numbers to 1, 000,000 

4.NSF.1.b

Depth 2

Reads and writes whole number in standard and expanded form through a million

4.NSF.1.c

Depth 2

Estimate and round numbers to 1 million.

4.NSF.1.d

Depth 2

Identify and write whole numbers up to 1, 000,000, given a place-value model

4.NSF.1.e

Depth 2

Read and write decimals to hundredths

4.NSF.1.f

Depth 2

Understand decimals as parts of a whole number.

4.NSF.1.g

Depth 2

Order and compare whole numbers using symbols for “less than, <” “equal to, = ” and “greater than, >”

4.NSF.1h

Depth 2

Define prime and composite numbers

4.NSF.1.i

Depth 2

Identify prime numbers

4.NSF.3.a

Depth 2

Rename and rewrite whole numbers as fractions

4.NSF.3.b

Depth 2

Use objects or pictures, name and write mixed numbers.

4.NSF.3.c

Depth 2

Use factorization to express whole numbers as products of prime factors

4.NSF.4.a

Depth 2

Write mixed numbers as improper fractions, based on objects or pictures.

4.NSF.4.b

Depth 2

Write equivalent fractions in simplest form.

4.NSF.5.a

Depth 2

Represent tenths and hundredths in decimal and fraction notations (half and fourth)

4.NSF.5.b

Depth 2

Round decimals to tenths, hundredths, and nearest whole number.

4.NSF.6.a

Depth 2

Describe and identify prime and composite numbers

4.OA.1.a

Depth 2

Use a standard algorithm to multiply numbers using relevant properties of the number system 

4.OA.1.b

Depth 2

Use a standard algorithm to divide numbers without remainders, using relevant properties of the number system.

4.OA.2.a

Depth 2

Identify fact families as inverse operations in problem solving

4.OA.2.b

Depth 2

Using models, demonstrate the distributive property to multiply two-digit numbers. 

4.OA.2.c

Depth 2

Use the distributive property in numerical equations and expressions.

4.OA.3.a

Depth 2

Compute fluently with basic number combinations and fluently recall multiplication and division facts 0-12.

4.OA.3.b

Depth 2

Compute with basic multiplication facts using 11’s and 12’s

4.OA.3.c

Depth 2

Identify, select and use the most appropriate method of computation for all operations.

4.OA.3.d

Depth 2

Compute multiplication of up to 3- digit numbers by 3-digit numbers

4.OA.3.e

Depth 2

Uses rules of divisibility to compute and make reasonable estimates

4.OA.3.f

Depth 2

Apply strategies for estimating results of any whole – number computations in addition, subtraction, multiplication, and division

4.OA.4.a

Depth 2

Apply strategies for estimating results of any fraction and decimal computations.

4.OA.a

Depth 2

Add and subtract simple fractions with different denominators, using objects and pictures.

4.OA.b

Depth 2

Add and subtract fractions, including mixed numbers, with same denominators.

4.OA.6.a

Depth 2

Solve basic number patterns using multiplication and division and tell the rule for the pattern.

4.OA.6.b

Depth 2

Use a multiplication table to find patterns in multiplication and division.

4.OA.6.c

Depth 2

Use function tables for addition, subtraction and multiplication to represent and analyze patterns and functions.

4.OA.7.a

Depth 2

Identify and use the commutative, associative, identity, zero, and distributive properties of multiplication.

4.OA.7.b

Depth 2

Use a variable to represent an unknown number in simple equations.

4.OA.8.a

Depth 2

Use and interpret formulas to answer questions about quantities and their relationships. 

4.OA.8.b

Depth 2

Solve simple algebraic expressions with one variable.

4.OA.9.a

Depth 2

Use a variety of models such as graphs, tables, and equations to represent and draw conclusions about a quantitative relationship. 

4.OA.9.b

Depth 2

Identify and graph ordered pairs of positive numbers

4.OA.10.a

Depth 2

Use a one-step function table to solve an equation.

4.MD.1.a

Depth 2

Identify the measurable attributes of an object (length, area, weight, volume, size) of an angle

4.MD.1.b

Depth 2

Name units to measure length, area, weight, volume (capacity) and angles.

4.MD.2.a

Depth 2

Identify units of measure in length (inch, 1⁄2 inch, 1⁄4 inch, foot, yard, mile, millimeter, centimeter, meter, decimeter, and kilometer) 

4.MD.2.b

Depth 2

Identify units of measure in weight (ounce, pound, ton, gram, kilogram)

4.MD.2.c

Depth 2

Identify units of volume (fluid ounce, cup, quart, pint, gallon, milliliter, liter)

4.MD.2.d

Depth 2

Identify the unit of measure in angles – (degree)

4.MD.2.e

Depth 2

Money - Count coins and bills to make change from a given amount.

4.MD.3.a

Depth 2

Time – Calculate elapsed time to the nearest minute.

4.MD.3.b

Depth 2

Temperature – Use thermometers to measure temperature using Celsius and Fahrenheit in positive and negative degrees

4.MD.3.c

Depth 2

Length – Select and use an appropriate instrument to measure length to the nearest quarter-inch, eighth- inch, millimeter, centimeter for a given situation 

4.MD.3.d

Depth 2

Weight –Select and use an appropriate scale to measure weight in ounces, pounds, grams and kilograms for a given situation

4.MD.3.e

Depth 2

 Volume (Capacity) Select and use appropriate units of volume, pint, quart, gallon, liter for a given situation Determine the volume of a rectangular solid in cubic units

4.MD.3.f

Depth 2

Volume (Capacity)Determine the volume of a rectangular solid in cubic units

4.MD.3.g

Depth 2

Area –Measure area to the nearest square unit.

4.MD.3.h

Depth 2

Angles -Use a protractor to measure angles.

4.MD.4.a

Depth 2

Convert basic units of length(Inch, foot, yard, mile)millimeter, centimeter, decimeter, meter, kilometer 

4.MD.4.b

Depth 2

Convert basic units of volume (capacity) fluid ounce, cup, pint, quart, gallon,milliliter, liter

4.MD.4.c

Depth 2

Convert basic units of weight/mass,ounce, pound, ton,gram, kilogram

4.MD.4.d

Depth 2

Convert basic units of time -hour, minute, second, day, week, month, year, decade, century

4.MD.5.a

Depth 2

Estimate area and volume of irregular shapes using square or cubic units

4.MD.6.a

Depth 2

Length: estimate length to the nearest quarter-inch, eighth-inch, centimeter, millimeter, and meter

4.MD.6.b

Depth 2

Capacity: estimate capacity using cup, pint, quart, gallon, and liter and millimeter

4.MD.6.c

Depth 2

Volume: estimate volume using cubic units. 

4.MD.6.d

Depth 2

Weight/Mass: estimate weight using ounce, pound, ton, gram, and kilogram

4.MD.6.e

Depth 2

Area: estimate length to the nearest square unit.

4.MD.7.a

Depth 2

Identify and apply the formula for finding the perimeter of rectangles and square and right triangles.

4.MD.7.b

Depth 2

Identify and apply the formula for finding the area of rectangles and square and right triangles.

4.MD.8.a

Depth 2

Determine the volume of a rectangular solid.

4.MD.8.b

Depth 2

Determine the surface area of a rectangular solid.

4.G.1.a

Depth 2

Identify different two-dimensional (plane) figures: circles and regular/irregular polygons

4.G.1.b

Depth 2

Describe two-dimensional and three-dimensional shapes using the terms point, line, line segment, ray, angle, vertex, face edge, radius, diameter, chord, and center

4.G.1.c

Depth 2

Draw and label points lines, line segments, parallel, perpendicular, intersecting, ray, and angle us

4.G.1.d

Depth 2

Identify triangular prism, squa

4.G.2.a

Depth 2

Identify and classify polygons and define according to their properties. • Triangles (equilateral, isosceles, right, scalene) • Quadrilateral (rectangle, parallelogram, square )• Pentagon • Hexagon • Octagon

4.G.3.a

Depth 2

Develop logical arguments to justify conclusions relating to symmetry and congruency

4.G.4.a

Depth 2

Plot the point on a grid given an ordered pair

4.G.4.b

Depth 2

Plot ordered pairs from a function table and draw a line to solve a problem.

4.G.4.c

Depth 2

Find the distance/change between two points on either the vertical or horizontal line within the first quadrant

4.G.5.a

Depth 2

Identify rotational and line symmetry in polygons. 

4.G.5.b

Depth 2

Identify shapes that have rotational symmetry

4.G.5.c

Depth 2

Describe the changes in direction and position that occur in a figure as a result of a transformation: translation (slide), reflection (flip), or rotation (turn).

4.G.5.d

Depth 2

Justify congruency of two shapes using descriptions of transformations.

4.G.6.a

Depth 2

Build • Triangles (equilateral, isosceles, right, scalene) • Quadrilateral (rectangle, parallelogram, square ) • Pentagon • Hexagon • Octagon

4.G.6.b

Depth 2

Describe an object using geometric shapes to solve problems.

4.G.6.c

Depth 2

Continue a pattern of geometric shapes to solve a problem

4.G.7.a

Depth 2

Determine perimeter, area, and volume using geometric models

4.G.8.a

Depth 2

Examine geometric connections in other disciplines and everyday life.

4.SPD.1.a

Depth 2

Design an investigation to answer a question

4.SPD.1.b

Depth 2

Choose a data collection method

4.SPD.1.c

Depth 2

Choose a data collection method

4.SPD.2.a

Depth 2

Use Observations, surveys, or experiments to collect data.

4.SPD.3.a

Depth 2

Make tables and graphs of information: line plots, bar graphs, line graphs, and pictographs.

4.SPD.3.b

Depth 2

Use graphs to display different types of data

4.SPD.3.c

Depth 2

Represent data on a number line and in tables, including frequency tables.

4.SPD.4.a

Depth 2

Read and make stem and leaf plots

4.SPD.5.a

Depth 2

Find the mean of a data set

4.SPD.6.a

Depth 2

Determine the mode, range, median, and mean in a set of data.

4.SP.6.b

Depth 2

Describe what mode, range, median, and mean tell about a data set

4.SPD.7.a

Depth 2

Choose an appropriate graph given a set of data.

4.SPD.7.b

Depth 2

Evaluate how well the mean, median and mode represent the data set and choose the appropriate measure

4.SPD.8.a

Depth 2

Use data to predict outcomes of probability experiments.

4.SPD.8.b

Depth 2

Express outcomes of experimental probability situations verbally and numerically (e.g. 3 out of 4

4.SPD.9.a

Depth 2

Describe the probability that an outcome will happen using the vocabulary likely or unlikely to the degree of certain, impossible, equally likely

4.SPD.9.b

Depth 2

Interpret data graphs to answer questions about the degree of likelihood of a situation.

4.SPD.9.c

Depth 2

Predict and test the possible outcomes for a simple probability experiment

4.SPD.9.d

Depth 2

Determine the probability with a value between 0 and 1 (events that are not going to have a probability of 0, events certain to occur have probability 1)

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Source document
Diocese of Green Bay
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CC BY 4.0 US