Artificial intelligence algorithms allow a computer to perceive and move in the world, use knowledge, and engage in problem solving. Students create a computational artifact that is able to carry out a simple task commonly performed by living organisms. Students do not need to realistically simulate human behavior or solve a complex problem in order to meet this standard. For example, students could implement an algorithm for playing tic-tac-toe that would select an appropriate location for the next move. Alternatively, students could implement an algorithm that allows a solar-powered robot to move to a sunny location when its batteries are low.
Standard detail
Depth 2Parent ID: 7D5AB6281E5D4E3A8EDF0D2E7E3E7156Standard set: Level 3B: Grades 11-12 (Ages 16-18)
Original statement
Quick facts
- Statement code
- Standard ID
- F819D3C96919433683B198BE98C1576C
- Subject
- Computer Science
- Grades
- 11, 12
- Ancestor IDs
- 7D5AB6281E5D4E3A8EDF0D2E7E3E715694A9AE8DDC6048889D1780BB769872EC
- Source document
- CSTA K-12 Computer Science Standards (Revised 2017)
- License
- CC BY 4.0 US