Standard set
Grade 12 - Tourism
Standards
Showing 55 of 55 standards.
A
TOURISM 12
B
Curricular Competency
C
Content
1
Big Ideas
2
Applied Design
3
Understanding Context
4
Defining
5
Ideating
6
Prototyping
7
Testing
8
Making
9
Sharing
10
Applied Skills
11
Applied Technologies
a
Services and products can be designed through consultation and collaboration.
b
Personal design choices require the evaluation and refinement of skills.
c
Tools and technologies can influence communications and relationships.
a
Engage in consumer-centred research and empathetic observation
a
Establish a point of view for a chosen design opportunity
b
Identify and analyze potential consumers, intended impact, and possible unintended consequences for a chosen tourism design opportunity
c
Identify criteria for success, identify constraints, and anticipate and address possible unintended negative consequences
d
Make decisions about premises and constraints that define the design opportunity
a
Take creative risks to generate ideas and enhance others’ ideas to create possibilities
b
Screen ideas against criteria and constraints, and prioritize them for prototyping
c
Critically evaluate how competing social, ethical, economic, and sustainability factors impact tourism locally, nationally, and globally
d
Collaborate with potential consumers throughout the design process
a
Identify, critique, and use a variety of sources of inspiration and information
b
Develop a product plan and/or service plan that includes key stages and resources
a
Obtain and evaluate critical feedback from multiple sources, both initially and over time
b
Based on feedback received and evaluated, make changes to product and/or service plan or processes as needed
a
Identify tools, technologies, materials, processes, and time needed for development and implementation
b
Use project management processes when working individually or collaboratively to coordinate processes
c
Share progress to increase opportunities for feedback, collaboration, and, if applicable, marketing
a
Decide on how and with whom to share or promote their product or service, their creativity, and, if applicable, their intellectual property
b
Critically reflect on their design thinking and processes, and identify new design goals, including how they or others might build on their concept
c
Critically evaluate their ability to work effectively, both individually and collaboratively
a
Evaluate and apply safety procedures for themselves, co-workers, and consumers in both physical and digital environments
b
Identify and critically assess skills needed for design interests, and develop specific plans to learn or refine them over time
c
Evaluate and apply a framework for problem solving
a
Explore existing, new, and emerging tools, technologies, and systems and evaluate their suitability for the task at hand
b
Evaluate impacts, including unintended negative consequences, of choices made about technology use
c
Analyze the role and personal, interpersonal, social, and environmental impacts of technologies in societal change
d
Examine how cultural beliefs, values, and ethical positions affect the development and use of technologies
a
design for tourism and hospitality services and products across multiple sectors
b
necessary components for tourism development, including market research strategies
c
role of disruptors in a tourism economy
d
emerging trends in the tourism industry, such as leisure innovation and First Peoples tourism
e
role of labour in sustaining tourism and hospitality operations and services locally and globally
f
entrepreneurship and small business development in hospitality and tourism
g
strategies for tourism stakeholder engagement and collaboration
h
risk management in tourism and legislation
i
event planning, coordination, and facilitation skills
j
cultural sensitivity and etiquette, including ethics of cultural appropriation
k
hospitality and communication skills to interact effectively with local and international tourists
l
career options and opportunities in various tourism sectors
Framework metadata
- License
- CC BY 4.0 US