Checkfu

Standard set

Grade 12 - Art Metal and Jewellery

Arts EducationGrades 12CSP ID: 3264CA192C3B4B2583CB896A31421B77Standards: 64

Standards

Showing 64 of 64 standards.

Filter by depth

A

Depth 0

ART METAL AND JEWELLERY 12

B

Depth 0

Curricular Competency

C

Depth 0

Content

1

Depth 1

Big Ideas

2

Depth 1

Applied Design

3

Depth 1

Understanding Context

4

Depth 1

Defining

5

Depth 1

Ideating

6

Depth 1

Prototyping

7

Depth 1

Testing

8

Depth 1

Making

9

Depth 1

Sharing

10

Depth 1

Applied Skills

11

Depth 1

Applied Technologies

a

Depth 2

Design for the life cycle includes consideration of social and environmental impacts.

b

Depth 2

Personal design interests require the evaluation and refinement of skills.

c

Depth 2

Tools and technologies can be adapted for specific purposes.

a

Depth 2

Engage in a period of user-centred research and empathetic observation to understand design opportunities

a

Depth 2

Establish a point of view for a chosen design opportunity

b

Depth 2

Identify potential users, intended impact, and possible unintended negative consequences

c

Depth 2

Make decisions about premises and constraints that define the design space, and develop criteria for success

d

Depth 2

Determine whether activity is collaborative or self-directed

a

Depth 2

Identify, critique, and use a variety of sources of inspiration

b

Depth 2

Critically analyze how competing social, ethical, and sustainability considerations impact creation and development of solutions

c

Depth 2

Generate ideas and enhance others ideas to create a range of possibilities, and prioritize the possibilities for prototyping

d

Depth 2

Evaluate suitability of possibilities according to success criteria and constraints

e

Depth 2

Work with users throughout the design process

a

Depth 2

Choose an appropriate form, scale, and level of detail for prototyping, and develop a plan that includes key stages and resources

b

Depth 2

Analyze the design for the life cycle and evaluate its impacts

c

Depth 2

Visualize and construct prototypes, making changes to tools, materials, and procedures as needed

d

Depth 2

Record iterations of prototyping

a

Depth 2

Identify and communicate with sources of feedback

b

Depth 2

Develop an appropriate test of the prototype, conduct the test, and collect and compile data

c

Depth 2

Evaluate design according to critiques, testing results, and success criteria to make changes

a

Depth 2

Identify appropriate tools, technologies, materials, processes, cost implications, and time needed

b

Depth 2

Create design, incorporating feedback from self, others, and results from testing of the prototypes

c

Depth 2

Use materials in ways that minimize waste

a

Depth 2

Decide how and with whom to share creativity, or share and promote design and processes

b

Depth 2

Share the product with users and critically evaluate its success

c

Depth 2

Critically reflect on plans, products and processes, and identify new design goals

d

Depth 2

Evaluate new possibilities for plans, products and processes, including how they or others might build on them

a

Depth 2

Apply safety procedures for themselves, co-workers, and users in both physical and digital environments

b

Depth 2

Individually or collaboratively identify and assess skills needed for design interests

c

Depth 2

Demonstrate competency and proficiency in skills at various levels involving manual dexterity and metalworking and jewellery making techniques

d

Depth 2

Develop specific plans to learn or refine identified skills over time

a

Depth 2

Explore existing, new, and emerging tools, technologies, and systems to evaluate suitability for their design interests

b

Depth 2

Evaluate impacts, including unintended negative consequences, of choices made about technology use

c

Depth 2

Examine and analyze the role that changing technologies play in metalworking and jewellery design contexts

a

Depth 2

traditional and modern techniques in jewellery design and creation

b

Depth 2

use of artistic elements and image design to create emotional response and convey ideas

c

Depth 2

concepts related to the creation of art with the primary medium of metal and alloys

d

Depth 2

incorporation of other materials to enhance the final product

e

Depth 2

use, purpose, and traditions of high-value materials

f

Depth 2

various forms of casting

g

Depth 2

detail-oriented welding

h

Depth 2

material selection for specific applications

i

Depth 2

application and purpose of finishes and polishes

j

Depth 2

carving media for transfer to metal

k

Depth 2

layout and use of materials to minimize waste and conserve material

l

Depth 2

uses of power and non-power tools

m

Depth 2

design for the life cycle

n

Depth 2

ethics of cultural appropriation in design process

o

Depth 2

future career options and opportunities in metalworking and jewellery creation

p

Depth 2

interpersonal and consultation skills to interact with clients

Framework metadata

License
CC BY 4.0 US