Standard set
Computational Thinking
Standards
Showing 7 of 7 standards.
CT
Computational Thinking
CT1
Tinkering - Tinkering is more purposeful exploration and making, often through trial and improvement. Demonstrates curation of various resources using digital tools to construct knowledge, produce creative artifacts, and make meaningful learning experiences for yourself and others.
CT2
Creating - Creating is about planning and making things. Demonstrates planning, making, evaluating, and iterating prototypes. Prototypes involve various materials and media, each providing an outlet for creative expression. Employs various technologies within a design process to identify and solve problems by creating new, useful, or imaginative solutions.
CT3
Debugging - Debugging is about finding and fixing errors (bugs). Evaluates prototypes to locate bugs and fix "bugs" through trial and error, collaboration, or other methods.
CT4
Persevering - Persevering is essential to develop expertise in anything complex. Demonstrates perseverance and resilience with deliberative practice: not just doing it repeatedly but challenging yourself with a task beyond your current ability, trying it, and analyzing your performance.
CT5
Collaborating - Collaboration means working with others to ensure the best result. Engages effectively in a range of collaborative discussions, building on the ideas of others and expressing their own ideas respectfully.
CT6
Reflecting - Reflecting and documenting your learning is a critical part of the learning process. Engages in meta-cognitive thinking and develops a working knowledge of yourself as a learner. Connected artifacts and reflections build a deep learning portfolio of your learning journey.
Framework metadata
- Source document
- Durham Academy Middle School Standards
- License
- CC BY 4.0 US