Checkfu

Standard set

Sports and Entertainment Marketing

Business, Marketing, & Information Technology (2022-)Grades 09, 10, 11, 12CSP ID: F92E000F294D4EF7B487A1D2DE934F30Standards: 65

Standards

Showing 65 of 65 standards.

Filter by depth

CM

Depth 0

Channel Management

IM

Depth 0

Marketing-Information Management

MK

Depth 0

Marketing

MP

Depth 0

Market Planning

PD

Depth 0

Professional Development

PI

Depth 0

Pricing

PR

Depth 0

Promotion

Depth 0

Selling (SE)

Depth 1

Acquire foundational knowledge of channel management to understand its role in marketing.

Depth 1

Acquire foundational knowledge of marketing-information management to understand its nature and scope.

Depth 1

Understand marketing-research activities to show command of their nature and scope.

Depth 1

Understand data-collection methods to evaluate their appropriateness for the research problem/issue.

Depth 1

Collect secondary marketing data to ensure accuracy and adequacy of information for decision-making.

Depth 1

Understand marketing's role and function in business to facilitate economic exchanges with customers.

Depth 1

Understand sport/entertainment/event marketing’s role and function in business to facilitate economic exchanges with customers.

Depth 1

Develop marketing strategies to guide marketing tactics.

Depth 1

Select target market appropriate for product/business to obtain the best return on marketing investment (ROMI).

Depth 1

Acquire information about the sport/entertainment/event industry to aid in making career choices.

Depth 1

Develop a foundational knowledge of pricing to understand its role.

PM

Depth 1

Product/Service Management

Depth 1

Acquire a foundational knowledge of product/service management to understand its nature and scope.

Depth 1

Employ product-mix strategies to meet customer expectations.

Depth 1

Position products/services to acquire desired business image.

Depth 1

Acquire a foundational knowledge of promotion to understand its nature and scope.

Depth 1

Understand promotional channels used to communicate with targeted audiences.

Depth 1

Understand the use of direct marketing to attract attention and to build brand.

Depth 1

Acquire a foundational knowledge of selling to understand its nature and scope.

Depth 1

Acquire product knowledge to communicate product benefits and to ensure appropriateness of product for the customer.

CM:001

Depth 2

Explain the nature and scope of channel management

CM:003

Depth 2

Explain the nature of channels of distribution

IM:184

Depth 2

Identify data monitored for marketing decision making

IM:001

Depth 2

Explain the nature and scope of the marketing-information management function

IM:245

Depth 2

Explain the need for sport/entertainment/event marketing data

IM:010

Depth 2

Explain the nature of marketing research

IM:246

Depth 2

Explain sources of secondary sport/entertainment/event data

IM:249

Depth 2

Explain sources of primary sport/entertainment/event marketing data

IM:247

Depth 2

Search the Internet for sport/entertainment/event marketing information

MK:001

Depth 2

Explain marketing and its importance in a global economy

MK:002

Depth 2

Explain marketing and its importance in a global economy

MK:024

Depth 2

Explain the nature of entertainment/event marketing

MK:012

Depth 2

Explain the nature of sports marketing

MP:001

Depth 2

Explain the concept of marketing strategies

MP:003

Depth 2

Explain the concept of market and market identification

MP:037

Depth 2

Describe the nature of target marketing in sport/entertainment/event marketing

MP:038

Depth 2

Identify ways to segment sport/entertainment/event markets

PD:115

Depth 2

Discuss the nature of the sport/entertainment/event industries

PD:107

Depth 2

Describe the impact of sports/entertainment/events on communities

PD:051

Depth 2

Explain career opportunities in sports/entertainment/event marketing

PI:001

Depth 2

Explain the nature and scope of the pricing function

PI:047

Depth 2

Identify factors affecting pricing of sport/entertainment/event products (e.g., lead time, market demand, market segmentation, smoothing, responding to competitors)

PM:001

Depth 2

Explain the nature and scope of the product/service management function

PM:024

Depth 2

Identify the impact of product life cycles on marketing decisions

PM:079

Depth 2

Explain elements of the sport/entertainment/event product

PM:141

Depth 2

Explain the nature of sport/entertainment/event brand/branding

PM:139

Depth 2

Explain the use of licensing in sport/entertainment/event marketing

PM:140

Depth 2

Explain the role of endorsements in sport/entertainment/event marketing

PM:142

Depth 2

Explain the use of naming rights in sport/entertainment/event marketing

PR:001

Depth 2

Explain the role of promotion as a marketing function

PR:002

Depth 2

Explain the types of promotion (i.e., institutional, product)

PR:003

Depth 2

Identify the elements of the promotional mix

PR:177

Depth 2

Explain advertising media used in the sport/entertainment/event industries

PR:240

Depth 2

Describe sport/entertainment/event industries’ utilization of digital media

SE:017

Depth 2

Explain the nature and scope of the selling function

SE:188

Depth 2

Determine sport/entertainment/event features and benefits

SE:209

Depth 2

Describe factors that motivate people to participate in/attend sports/entertainment/events

Framework metadata

Source document
MO Sports and Entertainment Marketing
License
CC BY 4.0 US