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Introduction to Sports & Entertainment Marketing (8.478) (2021)

CTAE (2013-)Grades 09, 10, 11, 12CSP ID: 270B233CD9B84CC387D76BED81845DD9Standards: 93

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Course

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Introduction to Sports & Entertainment Marketing (8.478)

MKT-ISEM-1

Content Standard

Depth 1

Demonstrate employability skills required by business and industry.

MKT-ISEM-2

Content Standard

Depth 1

Interpret marketing concepts as they apply to sports and entertainment marketing.

MKT-ISEM-3

Content Standard

Depth 1

Apply concepts of marketing-information management to sports and entertainment marketing.

MKT-ISEM-4

Content Standard

Depth 1

Differentiate between the elements of promotion: sales promotion, advertising, personal selling, public relations, and publicity.

MKT-ISEM-5

Content Standard

Depth 1

Interpret branding concepts as they apply to sports and entertainment marketing.

MKT-ISEM-6

Content Standard

Depth 1

Apply concepts and processes associated with successful financial planning in sports and entertainment marketing.

MKT-ISEM-7

Content Standard

Depth 1

Analyze product/service marketing as it relates to sports and entertainment marketing.

MKT-ISEM-8

Content Standard

Depth 1

Differentiate between the components of the sports marketing industry.

MKT-ISEM-9

Content Standard

Depth 1

Analyze the field of marketing as it relates to the elements of the entertainment industry: television, radio, music, movie, theater, and fine arts.

MKT-ISEM-10

Content Standard

Depth 1

Interpret the elements of the selling process as they relate to sports and entertainment marketing.

MKT-ISEM-11

Content Standard

Depth 1

Interpret legal and ethical behaviors as they relate to the sports and entertainment marketing field.

MKT-ISEM-12

Content Standard

Depth 1

Incorporate communication and presentation skills into sports and entertainment activities.

MKT-ISEM-13

Content Standard

Depth 1

Arrange appropriate and efficient channels of distribution for sports and entertainment events.

MKT-ISEM-14

Content Standard

Depth 1

Investigate career choices in sports and entertainment marketing.

MKT-ISEM-15

Content Standard

Depth 1

Compose and create a sports and entertainment marketing plan.

MKT-ISEM-1.1

Element

Depth 2

Communicate effectively through writing, speaking, listening, reading, and interpersonal abilities.

MKT-ISEM-1.2

Element

Depth 2

Demonstrate creativity by asking challenging questions and applying innovative procedures and methods.

MKT-ISEM-1.3

Element

Depth 2

Exhibit critical thinking and problem solving skills to locate, analyze and apply information in career planning and employment situations.

MKT-ISEM-1.4

Element

Depth 2

Model work readiness traits required for success in the workplace including integrity, honesty, accountability, punctuality, time management, and respect for diversity.

MKT-ISEM-1.5

Element

Depth 2

Apply the appropriate skill sets to be productive in a changing, technological, diverse workplace to be able to work independently and apply team work skills.

MKT-ISEM-1.6

Element

Depth 2

Present a professional image through appearance, behavior and language.

MKT-ISEM-2.1

Element

Depth 2

Define marketing, sports marketing, and entertainment marketing.

MKT-ISEM-2.2

Element

Depth 2

Explain the marketing functions as they relate to each area of sports and entertainment marketing.

MKT-ISEM-2.3

Element

Depth 2

Describe the "four p's" of sports and entertainment marketing.

MKT-ISEM-2.4

Element

Depth 2

Define marketing segmentation and its components.

MKT-ISEM-2.5

Element

Depth 2

Discuss actions employees can take to achieve the company's desired results.

MKT-ISEM-2.6

Element

Depth 2

Demonstrate connections between company actions and results (e.g. influencing consumer buying behavior, gaining market share, etc.).

MKT-ISEM-3.1

Element

Depth 2

Explain the role of the ethics in marketing-information management.

MKT-ISEM-3.2

Element

Depth 2

Describe the use of technology in the marketing information management functions.

MKT-ISEM-3.3

Element

Depth 2

Describe options businesses use to obtain marketing-research data (i.e. primary and secondary research).

MKT-ISEM-3.4

Element

Depth 2

Explain characteristics of effective data-collections instruments.

MKT-ISEM-3.5

Element

Depth 2

Explain techniques for processing marketing data.

MKT-ISEM-4.1

Element

Depth 2

Define each element of promotion.

MKT-ISEM-4.2

Element

Depth 2

Compare and contrast the elements.

MKT-ISEM-4.3

Element

Depth 2

List the advantages and disadvantages of each element of promotion.

MKT-ISEM-4.4

Element

Depth 2

Explain how the promotional elements affect economic growth.

MKT-ISEM-4.5

Element

Depth 2

Describe the use of technology in promotion, including streaming, connectivity to fans at events, interactive media, and social media.

MKT-ISEM-4.6

Element

Depth 2

Explain considerations used to evaluate whether to participate in trade shows/expositions.

MKT-ISEM-4.7

Element

Depth 2

Explain the importance of coordinating elements in advertisements.

MKT-ISEM-5.1

Element

Depth 2

Define the importance of branding in sports and entertainment marketing.

MKT-ISEM-5.2

Element

Depth 2

Define branding, co-branding, brand extensions, line extension, etc.

MKT-ISEM-5.3

Element

Depth 2

Explain the branding functions as they relate to each area in sports and entertainment marketing in regards to logos, slogans, trademarks, brand names, trade names, trade characters, and protecting all intellectual properties.

MKT-ISEM-6.1

Element

Depth 2

Explain the relationship between sports and entertainment marketing and impact on the economy.

MKT-ISEM-6.2

Element

Depth 2

Discuss the profit motive and describe economic utility as it applies to sports and entertainment marketing.

MKT-ISEM-6.3

Element

Depth 2

Discuss funding and revenue sources for sports and entertainment businesses (i.e.

MKT-ISEM-6.4

Element

Depth 2

Discuss pricing strategies used to increase sales in sports and entertainment marketing (i.e. personal appearances, contests, giveaways, etc.).

MKT-ISEM-6.5

Element

Depth 2

Describe the role of business ethics in pricing.

MKT-ISEM-6.6

Element

Depth 2

Explain the use of technology in the pricing function.

MKT-ISEM-7.1

Element

Depth 2

Describe the use of technology in the product/service management.

MKT-ISEM-7.2

Element

Depth 2

Explain the uses of grades and standards in marketing.

MKT-ISEM-7.3

Element

Depth 2

Discuss factors used by marketers to position products/services.

MKT-ISEM-7.4

Element

Depth 2

Describe factors used by businesses to position corporate brands (i.e. the importance of developing company branding including venue aesthetics, maintenance, and appeal).

MKT-ISEM-8.1

Element

Depth 2

Differentiate between professional sports and amateur sports.

MKT-ISEM-8.2

Element

Depth 2

Discuss international sports and activities.

MKT-ISEM-8.3

Element

Depth 2

Discuss the economic impact of global marketing as it applies to international sporting and entertainment events.

MKT-ISEM-8.4

Element

Depth 2

Explain management functions for college, amateur, and professional sports, and the impact sports has on an economy.

MKT-ISEM-8.5

Element

Depth 2

Explain the personal financial impact of participating in amateur and recreational sports.

MKT-ISEM-9.1

Element

Depth 2

Examine the history of each element above and its relationship to the economy.

MKT-ISEM-9.2

Element

Depth 2

Develop a timeline for each element above.

MKT-ISEM-9.3

Element

Depth 2

Examine the current economic impact of the industry on the local, national, and international markets.

MKT-ISEM-9.4

Element

Depth 2

Include changes and trends in technology.

MKT-ISEM-9.5

Element

Depth 2

Examine changes in marketing as it relates to green venues, technology, etc.

MKT-ISEM-10.1

Element

Depth 2

Identify various sales methodologies used in sports and entertainment marketing (i.e.

MKT-ISEM-10.2

Element

Depth 2

Explain strategies for attracting secondary sales (i.e. advance ticket sales and other strategies for getting highly sought tickets).

MKT-ISEM-10.3

Element

Depth 2

Explain the difference between ticket brokers and ticket scalpers.

MKT-ISEM-10.4

Element

Depth 2

Evaluate the impact of competition as it applies to a profitable event.

MKT-ISEM-10.5

Element

Depth 2

Explain sales activities used to generate profit at an event (i.e. merchandise, sponsorships, media guides, and advertisement space).

MKT-ISEM-10.6

Element

Depth 2

Identify the various methods of ticket processing (i.e. paperless tickets, season, suite, group, Qualitative Research (QRC), telephone orders, internet orders, will-call windows, complimentary tickets, etc.).

MKT-ISEM-10.7

Element

Depth 2

Explain the nature of sales forecasting.

MKT-ISEM-10.8

Element

Depth 2

Describe the use of technology in the selling function.

MKT-ISEM-11.1

Element

Depth 2

Define ethics.

MKT-ISEM-11.2

Element

Depth 2

Discuss the impact of unethical behavior.

MKT-ISEM-11.3

Element

Depth 2

Discuss the need for contracts.

MKT-ISEM-11.4

Element

Depth 2

Describe the importance of copyright laws.

MKT-ISEM-12.1

Element

Depth 2

Identify methods of appropriate communication for a sports/entertainment activity.

MKT-ISEM-12.2

Element

Depth 2

List the steps necessary to prepare multimedia presentations.

MKT-ISEM-12.3

Element

Depth 2

Demonstrate effective speaking skills.

MKT-ISEM-12.4

Element

Depth 2

List trade journals, periodicals, and online resources for professional development.

MKT-ISEM-12.5

Element

Depth 2

Describe methods of communication that may be used to conduct business with clients and vendors.

MKT-ISEM-13.1

Element

Depth 2

Explain the distribution systems for sports and entertainment marketing events.

MKT-ISEM-13.2

Element

Depth 2

Explain the distribution process as it applies to the various elements, such as television, radio, music, movie, theater, and fine arts.

MKT-ISEM-13.3

Element

Depth 2

Explain the concept of vertical integration in the sports and entertainment industry.

MKT-ISEM-13.4

Element

Depth 2

Describe ethical considerations in channel management.

MKT-ISEM-13.5

Element

Depth 2

Coordinate channel management with other marketing activities.

MKT-ISEM-14.1

Element

Depth 2

Analyze current trends in sports and entertainment marketing (i.e. street marketing, viral marketing, niche marketing, and grass roots and guerilla marketing).

MKT-ISEM-14.2

Element

Depth 2

Investigate careers in sports and entertainment marketing.

MKT-ISEM-14.3

Element

Depth 2

Discuss the skills and preparation needed for a chosen career in sports and entertainment marketing.

MKT-ISEM-14.4

Element

Depth 2

Create and execute a career presentation.

MKT-ISEM-15.1

Element

Depth 2

Determine the components of a sports or entertainment marketing plan.

MKT-ISEM-15.2

Element

Depth 2

Explain the role of promotion in a sports or entertainment marketing plan.

MKT-ISEM-15.3

Element

Depth 2

Explain the role of sponsorship in a sports or entertainment marketing plan.

MKT-ISEM-15.4

Element

Depth 2

Develop and present a complete sports or entertainment marketing plan.

Framework metadata

Source document
Georgia Standards of Excellence CTEA Hospitality and Tourism (2021)
Normalized subject
Career Education