Standard set
Sports and Entertainment Marketing: Grades 9, 10, 11, 12
Standards
Showing 87 of 87 standards.
1:
Unit
Foundations of Sports and Entertainment Marketing
2:
Unit
Sports and Entertainment Markets
3:
Unit
Sports & Entertainment – Products and Pricing
4:
Unit
Sports & Entertainment – Promotion and Licensing
5:
Unit
Careers and Planning in Sports and Entertainment Marketing
1.1
Knowledge Statement
Define terminology
1.2
Knowledge Statement
Discuss the history of sports marketing
1.3
Knowledge Statement
Discuss the marketing concept
1.4
Knowledge Statement
List the seven functions of marketing
1.5
Knowledge Statement
Explain target market
1.6
Knowledge Statement
List the four P's of marketing
1.7
Knowledge Statement
Discuss the channels of distribution
2.1
Knowledge Statement
Define terminology
2.2
Knowledge Statement
Discuss risk management
2.3
Knowledge Statement
Explain market segmentation
2.4
Knowledge Statement
List the different categories of sports
2.5
Knowledge Statement
Discuss recreational sports
2.6
Knowledge Statement
Discuss sports marketing
2.7
Knowledge Statement
Discuss entertainment marketing
2.8
Knowledge Statement
Describe the scope, structure, and types of entertainment businesses in the entertainment industry
3.1
Knowledge Statement
Define terminology
3.2
Knowledge Statement
Compare pricing decisions
3.3
Knowledge Statement
Identify consumer and business products
3.4
Knowledge Statement
Distinguish between tangible vs. intangible products
3.5
Knowledge Statement
List the goals of pricing
3.6
Knowledge Statement
Discuss the point of difference
3.7
Knowledge Statement
Explain repositioning
3.8
Knowledge Statement
Discuss the product life cycle
3.9
Knowledge Statement
Explain focus groups
4.1
Knowledge Statement
Define terminology
4.2
Knowledge Statement
Discuss the legal aspects of sports and entertainment
4.3
Knowledge Statement
Discuss copyrights and piracy
4.4
Knowledge Statement
Explain sponsorship and endorsement
4.5
Knowledge Statement
Explain promotion, cross-promotion, and product tie-in
4.6
Knowledge Statement
Discuss public relations and publicity
4.7
Knowledge Statement
Explain media mix
5.1
Knowledge Statement
Define terminology
5.2
Knowledge Statement
Discuss career exploration
5.3
Knowledge Statement
Describe venue design
5.4
Knowledge Statement
Discuss marketing, business, and promotional plans
5.5
Knowledge Statement
Discuss mission statements
5.6
Knowledge Statement
Compare sports agents, handlers, and agencies
5.7
Knowledge Statement
Discuss leadership and development
5.8
Knowledge Statement
Explain ticketing
1.1.1
Application
Prepare a list of terms with definitions
1.2.1
Application
Demonstrate the knowledge of sports and entertainment marketing and how it affects current trends in the industry
1.3.1
Application
Explain the marketing concept as it relates to sports and entertainment
1.4.1
Application
Explain the seven marketing functions and their importance in sports and entertainment
1.5.1
Application
Discuss the significance of the four P 's to the target market
1.6.1
Application
Compare and contrast the differences of the marketing mix components in sports and entertainment
1.7.1
Application
Assess the functions of distribution as they relate to sports and entertainment marketing
2.1.1
Application
Prepare a list of terms with definitions
2.2.1
Application
Identify risks and risk management principles related to sports and entertainment events
2.3.1
Application
Relate the concept of geographics, demographics, and psychographics to market segmentation
2.4.1
Application
Identify the different categories of sports
2.5.1
Application
Describe the relationship between professional sports and recreational sports
2.6.1
Application
Identify the challenges, obstacles, and limitations associated with sports marketing
2.7.1
Application
Explain the global impact of entertainment marketing
2.8.1
Application
Explain the scope, structure, and types of entertainment businesses in the entertainment industry
3.1.1
Application
Prepare a list of terms with definitions
3.2.1
Application
Analyze the various pricing strategies and factors that affect pricing sports and entertainment products
3.3.1
Application
Classify products as consumer products or business products
3.4.1
Application
Discuss the differences between tangible and intangible products
3.5.1
Application
Calculate the markup of sports and entertainment products
3.6.1
Application
Explain the purpose of point of difference for sports and entertainment products
3.7.1
Application
Discuss repositioning as a management tool for sports and entertainment product items
3.8.1
Application
Diagram and develop stages of the product life cycle
3.9.1
Application
Discuss the importance of focus groups
4.1.1
Application
Prepare a list of terms with definitions
4.2.1
Application
List legal issues affecting the marketing and management of the sports and entertainment industry; explain royalties and licensed products
4.3.1
Application
Explain the purpose and benefits of copyright protection; contrast the use of copyrighted material with illegal piracy
4.4.1
Application
Describe the various types of sponsorship in sports and entertainment
4.4.2
Application
List and explain potential benefits of celebrity endorsement
4.5.1
Application
Examine the methods of promotion utilized in sports and entertainment promotion
4.5.2
Application
Demonstrate or provide an example of a product tie-in as a promotional tool
4.6.1
Application
Identify the roles of public relations and publicity in sports and entertainment
4.7.1
Application
Analyze and compare different types of media
4.7.2
Application
Illustrate how media involvement and publicity can be positive or negative
5.1.1
Application
Prepare a list of terms with definitions
5.2.1
Application
Research career opportunities available in the sports and entertainment industry
5.3.1
Application
Discuss criteria for selecting venues
5.4.1
Application
Explain, design, and critique plans
5.5.1
Application
Create a mission statement
5.6.1
Application
Identify benefits of agents, agencies, and handlers
5.7.1
Application
Apply critical thinking and decision making
5.7.2
Application
Demonstrate knowledge of DECA
5.8.1
Application
Discuss concessions and ticket sales
Framework metadata
- Source document
- Sports and Entertainment Marketing (2006)
- License
- CC BY 3.0 US
- Normalized subject
- Career Education