Experiment with language explore surprising and playful uses of language and visuals in popular culture, such as cartoons, animated films and limericks; explain ways in which imagery and figurative language, such as simile, convey meaning
Standard detail
2.3c
Depth 2Parent ID: 1AAD1099FFFA47EE88BD20B173E1D234Standard set: Grade 7 - English Language Arts (2000)
Original statement
Quick facts
- Statement code
- 2.3c
- List ID
- c
- Standard ID
- 76A9F2C511A44C3DB505354AE136C0E5
- Subject
- English Language Arts (2000)
- Grades
- 07
- Ancestor IDs
- 1AAD1099FFFA47EE88BD20B173E1D234FB2C8CDA5635466E8F86AE51763F87CE
- Source document
- English Language Arts K - Grade 9 (2000)
- License
- CC BY 4.0 US